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TH-78A
Mods
| This mod
will open uo the 300 and 800MHZ receive frequency range and |
enable the cross band repeater function.
1) Disconnect the antenna and battery
2) Remove 4 screws, 3 on the back and 1 on the left side
and open the case.
3) Locate the PC area covered by a brass shield in the front half of
the radio. Along the edge you will see a row of 6 diodes
vertically
on the PC board. Newer units have two jumper wires extending
from
the same area in the area around D4 and D5.
4) If you have a newer unit with the two jumpers cut both jumpers in
half.
On the older units without the jumpers you must remove diodes D4
and D5.
Removing D4 or the jumper in series with D4 will allow cross band
operation. Doing the same with D5 will enable the expanded RF
range.
5) If you need to remove the diodes be careful not to damage the other
circuits and if you removed the brass shield replace it making sure
nothing else is shorted out.
6) Reassemble the radio and be careful of the small O-rings sealing the
two LED's.
7) Reset the radio's microprocessor, see user manual.
8) To select the 300 & 800MHZ ranges press [F] key for 2 seconds
the
the [BAND]. To turn ON/OFF the cross band repeater function
press [F]
and [0].
HI ALL, I HAVE THE MOD FOR THE KENWOOD TH78A LATER MODEL HANDHELD
TRANSCEIVER.
YOU CAN TELL IF YOUR UNIT IS A EARLY OR LATE VERSION BY THE ADDITION
OF 2
GREEN JUMPERS NEAR THE CN1 SOCKET, THE LATER VERSION HAS THE 2 GREEN
WIRES,
TO MOD THIS RADIO FOR MARS/CAP WITH EXTENDED COVERAGE DO THE
FOLLOWING:
CUT JUMPER W1 AND REMOVE DIODE D3, AND FOR CROSS BAND REPT. REMOVE
D4.
I HAVE NOT TRIED THESE MODS SO DO IT AT YOUR OWN RISK BUT THIS MOD
IS FROM
KENWOOD SO SHOULD WORK FINE, ONE NOTE ABOUT THE MOD BE AWARE THAT
THIS RADIO
USES MICRO SIZED SURFACE MOUNT COMPONENTS AND IS VERY DELICATE, AND
THE LARGE
BRASS SHIELD MUST BE REMOVED TO ALOW YOU TO WORK ON THE DIODE MATRIX
WELL
73 AND GOOD LUCK DE BRET WX7Y @WX7Y
The
Complete (and Accurate) Guide to Undocumented Features
of the Kenwood TH-78a Handheld
Transceiver
8 Dec 1993
WARNING: This information is furnished without guarantee or
warranty.
Working with surface-mount diodes is delicate work. Or as Eric
Williams
(wd6cmu@netcom.com) so eloquently says "Lawyer bait: If you screw up
your
radio, it's your own damn fault, don't blame me. (But it worked on
mine.)"
These modifications (mods) may or may not work on your particular
unit
according to Kenwood. I certainly accept no responsibility for
your
handiwork or your transmitting on frequencies that you're not
allowed to.
You may have good reasons to transmit outside of ham bands as I do
during
search and rescue work (typically on CLEMARS, NLEMARS, and CALCOORD).
----------------------------------------------------------
Email me at msattler@netcom.com if you see any omissions or
mistakes. I'll
attempt to have the latest version of this file placed at the
following mod
servers when all is done:
ham.eetech.mcgill.ca
/pub/ham-radio/mods
(aka atlas.eetech.mcgill.ca)
bubba.business.uwo.ca
/mods/
garfield.catt.ncsu.edu
/pub/hamradio/HAM_MODS
kilroy.jpl.nasa.gov
/pub/hamradio/Mods
ftp.geo.brown.edu
/pub/hamradio/rigmods
And one mail server:
pcserver@novell.business.uwo.ca
examples of main body email requests are as follows:
HELP
SENDME RADIO MODS
SENDME TH215 MODS
SENDME ALLBAND MODS
----------------------------------------------------------
Thanks be to all those who helped me, including George_Lin@mindlink.bc.ca,
Brendan_Hoar@notes.pw.com, gwalsh@kilroy.Jpl.Nasa.Gov, rfc@allegra.att.com,
wd6cmu@netcom.com
----------------------------------------------------------
Contents of this file
What is a "new" TH-78a?
Basics of modifying the Kenwood TH-78a
Potential case design flaw
Mutually exclusive mods
The "beyond MARS" mod
The "CAP/MARS" mod
The "extended receive" mod
The "cross-band repeat" mod
Toggle CALL button function
Toggle SHIFT/SPLIT mode
Observations on post-mod performance
Cloning
Game Mode
----------------------------------------------------------
What is a "new" TH-78a?
Kenwood says that any TH-78a with a serial number greater than
405xxx is
considered a "new" TH-78a. I've not authoritatively determined
the
difference between the old and new models, but the mods differ, so
it's
worthwhile to check the serial number. The ARTSCI 5A techmod
book calls
this the "Later Model (with green jumpers)". I use the terms
"early model"
and "late model" throughout this document.
----------------------------------------------------------
Basics of modifying the Kenwood
TH-78a
To open the radio, follow the instructions on page 64 of the manual.
(Unscrew four screws and break apart the radio halves.) The
two TX/RX busy
indicators (LEDs) have rubber seals placed over them. These
have a
tendency to fall off when opening or closing the radio.
All position references in this document assume that you are looking
at the
CPU board with the rotary encoders and TX/RX busy indicators at the
top.
If you have installed the ME-1 EEPROM, I recommend that you
temporarily
remove it to facilitate access to the diodes.
You'll see a brass shield about one centimeter square covering the
processor chip and the surface-mount diodes on the back half of the
radio.
De-solder the shield's four corners and remove it. (I used an
right angle
surgical tweezers in conjunction with the pin-point soldering iron
to lift
the brass shield.)
Uncovered are the processor (which we ignore) and six surface-mount
diodes,
numbered sequentially from one through six (D1 - D6), top to bottom.
These
are about one millimeter wide; remember the note about skill and
finesse.
New model radios also have two large loops of green wire, numbered
one
through two (W1 - W2), bottom to top.
You'll need a pinpoint-tip soldering iron and some braid to wick
away the
solder before you lift out the diode. Alternatively, Rich
Garcia
(n2czf@wt3v.nj.usa) suggests leaving the diode in place. "I
found if you
BRIEFLY touch the iron to the right side lead while gently pulling
up on
the SMC diode it should completely come off without needing to apply
heat
to the other side and further risk board damage."
After you perform some or all of the mods listed below, replace the
brass
shield and re-assemble the radio. Then reset the processor (as
documented)
and re-enter any frequencies into memory.
----------------------------------------------------------
Potential case design flaw
>From wb1e@k1rqg.me.usa.na (which no longer exists):
In the course of performing mods on my Kenwood TH-78a dual band
handheld,
I've discovered a potential flaw in the case design. While
handling my walkie
one day (after the mods were done), the display went blank and I
could not
turn the radio back on. With the radio split in half again, I
could turn the
radio back on but discovered all the memories were erased. The
cause turned
out to be some component pins on the front face coming in contact
with the
square bodies of the two volume/channel/squelch switches, when the
case is
screwed back together snuggly. I placed small strips of
electrical tape on
the sides of the switches to insulate, and reassembled; problem
solved. Now
I have to reprogram the darn thing....
----------------------------------------------------------
Mutually exclusive mods
Some of these mods are reputed to be mutually exclusive. You
must choose
one of the following levels of performance:
The "beyond MARS" mod - gets you the widest tx/rx (D3/W1)
The "extended receive" mod (D5) -
plus
The "cross-band repeat" mod - (D4)
There is no mods that manipulate diodes D1 or D2 (I've seen it
suggested
elsewhere that this is toggles the USA/Europe-ness).
----------------------------------------------------------
The "beyond MARS" mod
This mod provides the widest possible range of tx/rx. The
mother of all
TH-78a mods.
To mod (early model): remove diode D5 only.
To mod (late model): remove diode D3 and cut wire W1. D5 has
priority over
D3, so if you've already made the mods for the old model (which
included
the removal of D5) you must resolder D3 into D5.
Yields RX 50-179.995, TX 136-179.995, RX 300-399.995, RX
400-511.995, TX
400-511.995, RX 800-999.995.
To use: buttons operate the same way as described in the "extended
receive"
mod, except that you can transmit on a much wider range.
----------------------------------------------------------
The "CAP/MARS" mod
To mod (early model): remove D6 only.
To mod (late model): not known.
Yields RX 118-173.995, TX 142-151.995, RX 400-511.995, TX
425-454.995.
----------------------------------------------------------
The "extended receive" mod
This is the mod that's usually given to hams to pacify them (the
beyond
MARS mod is closely guarded).
To mod: remove diode D5.
To use: press 'F' for one second and then pressing the Band button
will
switch the UHF VFO to a 800-999.995 MHz band and the VHF VFO to a
300-399.995 MHz band. The regular VHF VFO can now receive down
to 50 Mhz.
----------------------------------------------------------
The "cross-band repeat" mod
Allows you to... (WHAT!?!)
To mod: remove diode D4.
To use: press 'F' for one second, then '0'. Repeat to disable.
The MHz
dot will flash when in repeater mode.
----------------------------------------------------------
Toggle CALL button function
Press SHIFT during power-up This is described in the manual, but the
documentation is not complete. The TH-78A can operate in two
modes: In
SPLIT mode, non-standard offsets (i.e. split frequencies) are
supported,
but the default offset is not programmable. In SHIFT mode,
non-standard
offsets are not allowed, but the default offset is programmable. To
select
the default offset, press F for 1 second, then SHIFT. See p.
30 of the
manual for details on changing the default offset.
----------------------------------------------------------
Toggle CALL button function
Press CALL during power-up. The CALL button can operate in one of
two
modes. In the default mode (CALLSW), it switches between the
call channel
and the last memory channel (if in memory recall mode) or last
frequency
(if in VFO mode). After toggling the CALL button functionality
(VMC), it
will switch from the VFO to the last memory channel and then back to
the
CALL channel.
----------------------------------------------------------
Observations on
post-mod performance
Rich Garcia (n2czf@wt3v.nj.usa) observes "all original functions
have
maintained the same which is great. Aircraft band which was
accessible
before the mod remains with the same characteristics. It seems
that
VHF-High band has improved a bit on sensivity where it was dead as a
dog
before the mod (above 155.000MHz) but the 162.000 MHz band where
weather
radio is is still a bit deaf for reception at any distance but about
20
Miles. This depends on your (or my) terrain and transmitter
output power.
"On UHF all public safety frequencies up to about 500 MHz seem to
come in
well but sensivity greatly drops from there (we really can't ask for
more).
Frequencies can be programed in up to the 920MHz ham band but I have
no way
of measuring sensivity. 800MHz works but the signals are very
weak, you
must be near the transmitter for reception. Assuming you are
in the town
or city where the transmissions originate it should work.
"Transmit is enabled up to and incl. 500MHz but after testing this
on a
frequency counter I find that a signal is only generated to about
490 MHz,
even though the trans. LED shows output in the higher frequencies.
"Crossband repeat seems to work fine but the audio is unacceptable
for use,
BE AWARE the radio gets HOT! Prolonged use or use on a busy
frequency
would not be recommended. Also remember this is a dual band HT
please use
a proper antenna while in this mode to avoid a high SWR, we should
all know
better... Right?"
----------------------------------------------------------
Cloning
The TH-78a's memory can be copied from one TH-78a to another TH-78a
entirely through radio waves "over the air" (i.e. without cables or
other
special equipment). Theoretically, this could be done via
repeaters,
although I've never heard it done. Allegedly this requires a
mod that
includes removal of D5 or D6, but I haven't researched it.
Cloning is a real boon to groups that want a bunch of radios to
contain the
same memories, such as amateur radio clubs, search and rescue units,
and
people too lazy to program their radios. Of course, given that
the ME-1
memory expansion unit has 250 memories, laziness is understandable
:-)
(1) Set both radios to the same frequency.
(2) Activate both radios by pressing the '0' key while turning the
power
on. The radios will display the word "clone".
(3) Now, click the PTT button of the "master" radio. The radio will
transmit in the economy low power mode. This may take about 4
minutes for
fifty channels, or 20 minutes for the 250-memory ME-1. When
the data has
been transferred, both radios will revert back to their original
frequency.
(It is recommended that a dummy load be used to prevent unwanted
interference.)
(4) Turn both radios off and then on again. The slave is now a
mirror-image of the master radio.
----------------------------------------------------------
Game Mode (NOT EDITED)
There is also a couple of arcade type games on the TH-78A. To start
the
game you pres and hold [PTT] and [M] keys while turning the unit on.
The first
game is a follow me type game. The radio beeps and shows a sequence
of
numbers flashing on the screen. You have to match the same sequence
on the
tone pad. Each time the sequence gets longer by one number. You have
to
keep remembering the sequence as one gets added each time. Once you
get to
a certain high score on that game, it breaks into a poker type game.
To exit
the game mode press the LAMP key at any time. The receiver still
works in
the game mode and you can adjust volume but no other features.
ORIGIN: aviator@athena.mit.edu (who no longer exists), who credits
james@brokaw.lcs.mit.edu for "much of this".
To enter the game mode press M and PTT during power-up. Be
careful not to
accidentally reset the memory, which happens with M + power-up.
To exit the game mode at any time, press the LAMP key. It is
not possible
to change the volume, lamp, or frequency settings while in game
mode. The
top part of the display will show H.00, which represents the
high score.
The lower part shows a scrolling message, "PRESS ANY KEY".
Pushing any key
starts a "Follow Simon" type game. The display will briefly
show one of
the characters '1', '2', '3', or 'F'. Press the corresponding
key. The
game consists of repeating the displayed character sequence, whic h
increases by one character each round.
After you "win" the Simon memory game by getting correctly entering
a
sequence of twenty characters, the next game is a draw poker game.
The way
it works is that you choose your bet (from 1 to 10) by pressing 2 to
increment the bet and 5 to decrement the bet. Then, press F to
deal the
five cards. The face value of the cards is displayed, and the
suits can be
seen at any time by holding down the PTT key. Any number of
cards may be
discarded, and to select (or deselect) a card for discarding, press
the
keys 1, 2, 3, 4, or 5. If a card is selected for discard, it
is displayed
"face-down".
Press F again to draw new cards. Your new cards will be
displayed, and
then if your hand is 2-pair or better, the screen will show the rank
of
your hand on the left (2P for 2-pair, 4K for four-of-a-kind, etc.).
On the
right the pay- off for that hand will be displayed. Your bet
is multiplied
by the pay-off factor,and the resulting pile of cash is displayed in
the
right hand side of the upper screen. (The left hand side of
the upper
screen contains your table stakes, which are initially 100 coins
from
winning the Simon game.)
If you win the poker hand, pressing any key steps into the next
stage. If
you lose the poker hand, your bet is deducted from your stakes and
you are
asked to start another poker hand. In the next stage, you are
asked
"TRYB/S" which means, "Do you want to try double-or-nothing in a
guessing
game for Big or Small cards?" Press F for yes, press TONE for
no. If you
say no, your winnings are credited into your stakes and you are
asked to
start another poker hand. If you say yes, then a single
shuffling/incrementing card is displayed on the left, and three
stars are
displayed on the right. You have to choose to go for either
BIG or SMALL,
by pressing 2 or 5. You can keep pressing 2 and 5 to change
your mind.
When you are ready, you must try to hit the F key to stop the
rotating card
display, and the card will show, and you will either win, lose, or
draw. If
you draw, you have to play big/small again, I think. If you
lose, your
winnings are gone and you can play poker again. If you win,
your winnings
doub le and you are asked whether you want to play big/small again.
The payoffs on the poker are set against you, odds-wise; the
double-or-nothing game includes a draw, so the odds are against the
player
there unless you can time hitting the F key to win more than half
the
rounds. I haven't managed to do this, so I don't know if there
is anything
beyond this, all I know is that when the table stakes are exhausted,
you go
back to playing Simon again.
----------------------------------------------------------
* * * Stuff I haven't incorporated into this doc...
I've had one report that the TH-78A is capable of in-band full
duplex
operation. I've been unable to repeat this on my unit, which only
has the
CAP/MARS mod perform. Confirmation of this feature would be
appreciated.
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
FREQUENCY EXPANSION
(1) You can receive from 340 - 399.987 Mhz FM by removing chip diode
D8 on the
ontrol unit. To access this function, press the [F] key for one
second, and then
the [LOW] key. This toggles between AMATEUR, AIR band (AM) and 360
Mhz.
AM and FM modes are selected automatically, depending on frequency.
** Since "F" for a second and "Low" toggles the power output,
I wonder **
*** Rich N2CZF ***
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
Left VFO
Right VFO
50.000-85.2x (with beep)
50.000-110.xxx (with beep)
85.2x-179.995
110.xxx-179.995
300.00-399.975
400.000-511.9875
400.000-511.9875
800.00-999.9875
xxx is variable. My guess is the beep is some sort of error
notation of some
kind, but what? Someone, somewhere said
it has something to do with the PLL...
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
RECEIVE
TRANSMIT
---------------
---------------
VHF BAND
--------
50-135.995 (AM)
(NA)
136-179.995
136-179.995
300-399 (AM & FM)
(NA)
SUB-UHF
400-511.99
400-511.99
UHF BAND
--------
400-511.99
400-511.99
900-949.9875
(NA)
SUB-VHF
50-179.995 (FM)
136-179.995
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
PERSONAL NOTES:
I found that marine weather reports at 162.40MHz in my area were
received much
better on the VHF-SUB band, than on the VHF band. Possible
hole?
If you are having problems with intermod, try switching BANDS (ie.
USING the
SUB-VHF rather than the VHF etc.)
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
Cellular Phones are in the 870-890 range, but the frequency
increments are
every 30kHz. The TH78A will only increment in 25kHz steps at
this frequency
range, so the exact Cellular channel frequency cannot be tuned in
(most of the
time).
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
ANSWERBACK FUNCTION (during paging reception)
---------------------------------------------
Hold down [MHz] key and switch power ON to turn this function ON or
OFF.
300 MHz AM/FM SWITCHING
-----------------------
Hold down [VFO] key and switch the power ON to switch between AM and
FM
reception.
CHANNEL DISPLAY MODE
--------------------
Hold down [3] key and switch the power ON. Channels are
displayed by number
instead of frequency. (NOTE: this function only works when
Alpha-Numeric
memory is enabled)
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
GAMES (Available without any modifications)
--------------------------------------------------
Hold down the [M] and [PTT] keys and switch the power ON.
(Be very careful the PTT is depressed or else a memory reset will
occur.)
1) Play the memory game.
The radio will beep and display one of the following characters: "1,
2, 3, F"
(top row of buttons). Radio starts with one character and adds
a new one on
after every round until 20 characters are reached. You must
press the keys in
the same sequence they are displayed. When you can follow the
radio for 20
characters, then you will win 100 coins and enter the poker game.
(Note: I am terrible at this game, so I cheated by writing down the
character
sequence on paper.)
2) Poker game. (Much more interesting than the first game,
IMHO)
Place the bet (1 to 10).
Increase the bet with the up key [2], decrease the bet with the down
key [5].
Press [F] to deal the cards.
Cards are (2,3,4,5,6,7,8,9,+,J,K,Q,A NOTE: 10 = "+")
Press [PTT] to see the suits.
Press numbers 1 through 5 to change the respective cards.
Press [F] to deal the new cards.
If you win any amount, you can bet for double or nothing.
Press [F] to play "BIG or SMALL".
Press [LOW] to keep your winnings.
BIG or SMALL
------------
A random card will be chosen.
Push [2] (big) if you think this card is going to be larger than 8.
Push [5] (small) if you think this card is going to be less and 8.
(if an 8 is drawn, then a tie occurs, and you neither win nor lose)
Press [F] to draw the random card.
You either double your winnings or lost it all.
Press [F] to continue playing Big or Small.
Press [LOW] to keep winnings and continue playing poker.
Push the [LAMP] key to exit the game mode.
Note: While in game mode, receive functions still operate!
* * * * * * * * * * * * * * * * * * * * * * * * * * * *
Sample Channels: Press DUAL during power-up Programs some sample
frequencies in VHF and UHF memory channels (it's a pain to undo the
sample programming).
-----------------------------------------------------------------------------
Michael S. Sattler
msattler@netcom.com +1
(415) 621-2903
Digital Jungle Software Encrypt now; ask me how.
(finger for PGP key)
All that is required for evil to triumph is
for {wo}men of good will to do nothing.
Remember it is Illegal to transmit out
of band. This Modification is for Informational purposes ONLY.
Doing such modifications on your radio may void any warranty and damage
your equipment.
All mods found on this database are offered to me by other amateur radio
hams or captured by Packet system.
KB2LJJ take no responsibility or liability for any damage done
resulting from any modification.
ATTENTION
The KB2LJJ takes no responsibility for any damage during the modification or for
any wrong information made on this modification.
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